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Submitted on
January 11, 2012
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Dungeon level 1 - level concept A: tunnel by Cloister Dungeon level 1 - level concept A: tunnel by Cloister
I thought I should approach things a bit differently from now on. I need to broaden the contents of my portfolio, and I have had this idea that I have wanted to explore for some time. So, whenever I'm free to pursue this "game" project I will do so.

Think a first person fantasy game, taking place all in a single massive dungeon, much like the classic Dungeon Master, but a modern version. What you see here is a concept of a level one tunnel - I call it concept A, because I intend to do a couple of more location concepts from level 1. After that I will do creatures, and perhaps weapons and armor available at the current level. When I think I have made enough concepts for level 1, to generate a good feel for it, I will proceed to level 2, and go deeper into the dungeon.

I will also tell you about my ideas for this fictitious game (which I will realise when I win billions on the lottery I don't buy tickets for)...

Principle number 1: This is not a game where you speed through tunnels, rooms, caverns in a hack'n slash frenzy. Every location is worth examining, and may hold hidden keys/clues/advantages/dangers for the curious one.

Level 1 - General description: Natural tunnels, here and there strengthened by ancient cultivated rock. Patches of broken tiles, some cracks in the mountain let through moonlight, and strange dark poisonous plants (which shouldn't be touched or stepped on) grow sparingly.

Follow me further into 'Dungeons Deep': [link]
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BalloonPrincess Featured By Owner Jan 13, 2014  Hobbyist Filmographer
Mistikfantasy Featured By Owner May 24, 2013  Hobbyist General Artist
this is amazing wow!
OctopusGames Featured By Owner Dec 19, 2012
Very cool concept. Keep building! :)
Zireael07 Featured By Owner Dec 17, 2012  Hobbyist Writer
This is brilliant!
ViperagonZero Featured By Owner Mar 2, 2012  Hobbyist General Artist
cool artwork
greyspirit Featured By Owner Feb 9, 2012
It has an excellent feel of a oldschool RPG. i'm glad that this still continues. :)
o0Magnus Featured By Owner Feb 9, 2012
I love the ambiance
TheTinkerThinker Featured By Owner Jan 22, 2012
You've really good concepts and sketches to back them up here. I especially like the flexibility you've designed for monster movements and behaviours.
Zegaroth Featured By Owner Jan 11, 2012  Student Traditional Artist
Well, this is incredible.

Also, I'm looking forward to future "Dungeons Deep". I hope to see stuff like Moria.
Cloister Featured By Owner Jan 12, 2012  Professional Digital Artist
Thanks, Zegaroth. Let's see where the paths take us.
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