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Submitted on
January 16, 2012
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Dungeon level 1 - level concept D: Staircase by Cloister Dungeon level 1 - level concept D: Staircase by Cloister
We now find ourselves at the very end of level one. On the wall ahead is a giant exemplar of the poisonous plants we have carefully avoided to step on and touch during this level. I hope you have discovered the bow and a quiver of arrows by now. If not you might as well walk back. As soon as you put your foot on that first step great numbers of black needles projectiles will shoot out from that spidery giant. I doubt you will make it down alive. It could of course be, though unlikely, you have happened to uncover the secret of the locals, and know how they pass this place unharmed?

That's it. Level 2 now awaits, but first I have at least 3 creatures from level 1 to make concepts for.

Principle nr 4: Creatures come very unevenly dispersed in this game. Some times you can play for hours without encounters, at other times the tunnels will be swarming with hostiles. You never know what the next turn will reveal.

If you manage to slay the huge black plant, does that mean you can walk safely down these stairs, or will something lethal flow or fly out of the mouths of the heads on the wall? Will there be other traps? Tread carefully... or pay the price.

Principle nr 5: Dying in this game will cost you points of experience. If you're not careful, you will not complete this game.

Did you miss the start of this adventure? Click here: [link]

Continue to creature concept A? [link]
Add a Comment:
Mistikfantasy Featured By Owner May 24, 2013  Hobbyist General Artist
the idea of go deeper in the dungeon is interesting, when next step?
lightningwarrior100 Featured By Owner Feb 18, 2013
i really like this one. the dark atmosphere is great and the description really brings the image to life.

i have a question would it be possible for me to use this image as reference so i can practice my 3D modeling skill set? i want to start working on some modeling for my portfolio. i will credit you as the owner if you agree to let me use this just as reference.
Cloister Featured By Owner Feb 19, 2013  Professional Digital Artist
Yes you can. Thanks!
lightningwarrior100 Featured By Owner Feb 19, 2013
and thank you
BuuckPhotography Featured By Owner Jan 7, 2013  Professional Photographer
Reading your description makes me want to play so badly!!
anton25 Featured By Owner Oct 2, 2012
Excellent deep dark atmosphere!! Great work!
wrshredder Featured By Owner Apr 23, 2012  Professional Digital Artist
Wow, i didn't see this one yet. I want to do this too! :P
AxletheBeast Featured By Owner Feb 20, 2012  Hobbyist Writer
Wicked area design. Love the freaky plants. Even without the description they look and feel deadly.
Elinewton Featured By Owner Feb 3, 2012
airtight1224 Featured By Owner Jan 24, 2012
I wish you could illustrate every room/ corridor in a module. What a visual it would be.
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