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August 11, 2011
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Sarranath - steps by Cloister Sarranath - steps by Cloister
Yes, here is one of those step-by-step images from me too. I use no fancy personal techniques. Just conventional drawing and painting really... sometimes the process is straightforward, sometimes it is a lot less so. About 12 hours on this creature, I think. Photoshop CS5.

The creature was made for RPG-Creatures, the free online bestiary. Check it out! [link]
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:iconbutterfleyestudio:
ButterfleyeStudio Featured By Owner Sep 2, 2011
This is very good and instructive. Thank you for sharing!

~Meg
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:icondsil:
DSil Featured By Owner Sep 1, 2011  Student General Artist
Love it! It takes serious anatomy and rendering chops to move from such loose scribbles to a final that seems so thought out and physically believable.
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:iconblueicefox54:
blueicefox54 Featured By Owner Aug 27, 2011  Hobbyist Traditional Artist
interesting
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:icon1weirdsoul1:
1weirdsoul1 Featured By Owner Aug 27, 2011  Hobbyist General Artist
This is helpful. Thank you.
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:iconnindarin:
Nindarin Featured By Owner Aug 25, 2011  Hobbyist Digital Artist
Love your way of inventing and working on pieces. Really inspirational - and totally helpful for inventing an refining my own. A big "Thank you" to you. :)
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:iconnoe-leyva:
Noe-Leyva Featured By Owner Aug 19, 2011
Thanks for posting this. Nature shows are always inspiring to me, as is your lovely work!
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:iconthirdeyepl:
thirdeyepl Featured By Owner Aug 18, 2011  Professional Digital Artist
Cool tutorial man, thanks a lot for sharing :)
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:iconlarainda:
larainda Featured By Owner Aug 14, 2011
I love all of your artwork. You mentioned in this step-by-step "biological shapes". Did you take an anatomy class or study evolution to look at how natural forms might come about?
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:iconcloister:
Cloister Featured By Owner Aug 14, 2011  Professional Digital Artist
I watch nature-shows on TV, and did a lot of model-studies at art-shool. Being an artist I always watch nature with a curious eye. Generally, what I mean by "biological shapes" are neither straight lines nor perfect curves but something inbetween, like the way the branches of trees twist. Though very round forms often appear in the anatomy and patterns of creatures, semi-round forms tend to suggest a skeletal structure underneath - a sense of 'rigid' without being stiff/robotic.
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:iconkagehukari:
kagehukari Featured By Owner Aug 12, 2011  Hobbyist Digital Artist
ого...а все начиналось с "каляки-маляки", потрясающий результат)
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